Hi,
I am Tanmoy
A passionate and experienced game developer.
I specialize in turning creative game ideas
into fully realized, high-quality games for
established studios and ambitious new businesses.
600+
Client Orders Completed
50+
Unique Games Developed
10+
Years in Game Industry

My Services
From concept to publishing, I help turning game ideas into polished, optimized, and production-ready experiences.
Game Development
Complete 2D & 3D game development in Unity, from prototypes and core mechanics to full production and publishing.
Gameplay & Systems
Custom C# programming for gameplay, physics, AI, progression, and scalable game systems.
UI/UX & Polish
Engaging game interfaces, responsive controls, animations, VFX, and the finishing touches that bring gameplay to life.
Optimization & Support
Performance optimization, bug fixing, project customization, and technical improvements for stable, efficient games across platforms.
I build more than functional games.
I focus on gameplay, experience, performance, and polishing to create engaging products that are ready for release.
My Works
Selected projects from my 2D and 3D games portfolio

3D Hypercasual
Unity + C#
Voice-Controlled Escape – 3D Game
A unique 3D stealth puzzle game developed in Unity using C# for Android, featuring innovative voice-controlled movement where louder sounds increase movement speed but also risk alerting guards. Players must help a prisoner escape a heavily guarded jail while avoiding patrolling/sleeping guards, security cameras, and alarms.

2D Side Scroller
Unity + C# + Photoshop
Frontline Aqua – 2D Sea Submarine Game
A fast-paced 2D underwater action-adventure game developed in Unity using C# for Android and iOS, featuring responsive touch controls, progressive levels, and engaging submarine combat. Players defeat enemies, collect coins and rare pearls, upgrade or unlock unique submarines, and use special abilities while progressing through increasingly challenging levels with a complete mobile game economy.

3D Hypercasual
Unity + C# + Market Template
Drift Legends – 3D Game
A hypercasual mobile game developed in Unity by transforming a generic marketplace template into a polished and visually engaging car-drifting experience. The project redesigned the original mechanics, visuals, and user experience into a one-touch zigzag driving challenge, demonstrating rapid prototyping, customization, and the ability to turn a basic template into a market-ready commercial game.

2D Board Game
Unity + C#
Byzantine Chess – 2D Chess Game
A 2D Byzantine Chess game inspired by the historical chess variant of the Byzantine Empire, featuring a unique circular chess board, strategic gameplay, immersive 2D visuals, and a variety of systems designed to provide a complete chess experience. Players can learn the fundamentals through beginner-friendly tutorials, helpful hints, and visual move highlights before challenging AI opponents across multiple difficulty levels or playing local two-player matches with friends on the same device. The game also includes a dedicated Challenge Mode, where players complete predefined chess puzzles and objectives on specially designed boards to test their tactical thinking and improve their strategic skills. I worked on the UI/UX, in-game shop, leaderboard, challenge system, quest system, progression and reward mechanics, and various other gameplay and interface features. Players can earn points through gameplay and use their rewards to unlock and customize different themes, board styles, chess pieces, colors, and backgrounds.

3D Farming Simulator
Unity + C#
Polyfarm – 3D farming Simulator Game
A realistic 3D farming simulation game prototype developed in Unity using C#, featuring immersive tractor and agricultural machinery gameplay, crop cultivation, harvesting, and farm management mechanics. Players begin with a top-angled view of the complete farm environment, select and control different vehicles, attach farming equipment such as cultivators and planters, prepare fields, plant seeds, and manage crop growth over time. The game includes multiple agricultural machines, including tractors, combines, trailers, and specialized farming equipment, with vehicle-based interactions and realistic workflow progression. Players can harvest mature crops, load and transport them to the barn, sell their produce, and manage earned money through an in-game UI. Later versions expand the prototype with a seed system, new vehicles and machinery, a shop system, cloned farmland environments, improved combine functionality, UI enhancements, and various gameplay improvements for a more complete farming simulation experience.

2D Hypercasual
Unity + C# + AI
Balls And Crates – 2D Game
A simple 2D color-matching game for Android, featuring falling colored balls that players must catch using matching slots while avoiding dangerous bomb balls. As the game progresses, ball speed and the number of slots increase, with special rainbow balls offering bonus points and periodic slot position/color swapping adding extra challenge. The game includes a three-life system, scoring, different type of power balls and AdMob ads.

3D Simulation
Unity + C#
Interactive Furniture Shop – Application
A modern 3D virtual furniture showroom and interior design simulation developed from scratch in Unity using C#, featuring realistic furniture placement, customization, and real-time room layout visualization. Users can browse a comprehensive furniture catalog, drag and position high-quality models, add comments and photos, and explore the showroom in first-person mode. The application combines realistic lighting and photorealistic assets with an intuitive UI and optimized performance for smooth operation on moderate PCs.

2D Side Scroller
Unity + Pixel Art
BLUB – 2D Game
A 2D pixel-art infinite runner game developed in Unity using C#, featuring both single-player and local multiplayer modes for competing with nearby friends. Players must navigate through the deep sea while avoiding jellyfish, sharks, and other obstacles, collecting coins and power-ups to unlock new characters and achieve high scores.
Let’s bring your game idea to life!
Whether it’s a game idea, an existing game project, or a template, tell me your vision and I’ll bring it to life.