2D Games

BLUB

A pixel-art infinite runner with single-player and local multiplayer modes.

2D Games Endless Runner Unity
Case study

A closer look at the build, the systems behind it, and the work that went into shipping it.

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BLUB — 2D Games

Overview

A 2D pixel-art infinite runner game developed in Unity using C#, featuring both single-player and local multiplayer modes for competing with nearby friends. Players must navigate through the deep sea while avoiding jellyfish, sharks, and other obstacles, collecting coins and power-ups to unlock new characters and achieve high scores.

What I built

  • 2D pixel-art infinite runner gameplay
  • Single-player mode
  • Local multiplayer for competing with nearby friends
  • Deep-sea environments with jellyfish, sharks, and obstacles
  • Coin and power-up collection
  • Unlockable characters
  • High-score chasing

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