3D Games

Drift Legends

A hypercasual drifting game built by turning a generic marketplace template into a polished one-touch experience.

3D Games Hypercasual Mobile Unity
Case study

A closer look at the build, the systems behind it, and the work that went into shipping it.

Back to all projects
Drift Legends — 3D Games

Overview

A hypercasual mobile game developed in Unity by transforming a generic marketplace template into a polished and visually engaging car-drifting experience. The project redesigned the original mechanics, visuals, and user experience into a one-touch zigzag driving challenge, demonstrating rapid prototyping, customization, and the ability to turn a basic template into a market-ready commercial game.

What I built

  • Reworked a generic marketplace template into a car-drifting game
  • Redesigned the core mechanics for one-touch play
  • Rebuilt the visuals and overall user experience
  • One-touch zigzag driving challenge
  • Rapid prototyping and template customization
  • Prepared the build as a market-ready commercial game

Next project

Have a similar build in mind?

Let's talk about it