Overview
A 2D pixel-art infinite runner game developed in Unity using C#, featuring both single-player and local multiplayer modes for competing with nearby friends. Players must navigate through the deep sea while avoiding jellyfish, sharks, and other obstacles, collecting coins and power-ups to unlock new characters and achieve high scores.
What I built
- 2D pixel-art infinite runner gameplay
- Single-player mode
- Local multiplayer for competing with nearby friends
- Deep-sea environments with jellyfish, sharks, and obstacles
- Coin and power-up collection
- Unlockable characters
- High-score chasing